AI Insights · Timothy · July 2022
Top 5 Boat Games Performance in Greece, Q2 2022
The top 5 boat games in Greece for Q2 2022 showed varied performance trends in downloads, revenue, and active users. Data from Sensor Tower provides detailed insights.
In the second quarter of 2022, the top boat games in Greece exhibited diverse performance metrics across downloads, revenue, and active user trends. Here’s a closer look at how these games fared on a unified platform, combining data from both iOS and Android.
Flippy Race by Ketchapp saw a notable increase in weekly downloads, peaking at around 973 in mid-May. The game’s weekly revenue fluctuated, reaching a peak of $8 in several weeks including mid-June. Active users showed a general upward trend, rising from approximately 1.3K in early April to about 1.7K by the end of June.
Battle of Warships: Online from MobileGDC experienced a decline in weekly downloads after a high of 921 in mid-April, but saw some recovery towards the end of the quarter, reaching around 602. Weekly revenue showed a downward trend, with a significant drop to $25 in early May but slightly rebounding to $62 by the end of June. Active users fluctuated but remained relatively stable, ending the quarter at approximately 1.2K.
Sea Port: Cargo Boat Tycoon by Pixel Federation Games had a mixed performance. Weekly downloads saw a significant drop from 796 in early April to just 19 by the end of June. Revenue also decreased, with a peak of $406 in early April dropping to $212 by the end of June. Active users showed a steady decline from 1.4K in early April to 638 by the end of the quarter.
Real Cruise Ship Driving Simul from Extreme Simulator had modest performance metrics. Weekly downloads peaked at 359 in late April but then gradually declined to 184 by the end of June. Active users followed a similar pattern, starting at 140 in early April and ending at 124 by the end of the quarter.
Port City: Ship Tycoon, another title by Pixel Federation Games, showed fluctuating trends. Weekly downloads peaked at 403 in early April, followed by a drop and a rebound to 191 by the end of June. Revenue exhibited minor fluctuations, peaking at $81 in late June. Active users increased from 216 in late March to 447 in early April, maintaining a steady presence around 268 by the end of the quarter.
These insights are based on data from Sensor Tower, and more detailed analytics can be found on their platform.